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How to use Moulinette on FoundryVTT

Moulinette Logo

Moulinette is a tool to help manage assets and build scenes on FoundryVTT. It’s used to add content you acquired on other platforms (e.g. Patreon). Basically, it’s a content delivery service which costs only $2.00 per month on Patreon!

If you are one of our Patreon supporters, and a Moulinette supporter, you will have access to our whole Patreon-exclusive content there! Other content – from our Bandcamp or other composers – can be included by several ways provided by Moulinette itself. More on this ahead.

If you use ForgeVTT: all of our albums can be obtained on TheForgeBazaar, or on our official website as FoundryVTT modules.

Setup

On FoundryVTT, click on “Add-on Modules” and install Moulinette Core and Moulinette Sounds & SoundPad (module) – you will need both. There are modules for maps, scenes, tiles, etc., but we will not cover these (highly recommended) elements here.

Launch a game session and open a scene – you must have an open scene to gain access to Moulinette options. Then, click on the hammer (shown below), and on the second option to link Moulinette with Patreon.

This is the window that will appear once you are connected with Patreon:

Here you can see to whom I’m subscribed at the moment and on what tier. By the way, I recommend these creators.

Using the audio

Click on the music note to open the window shown below. This tab references every audio track from all the creators you are subscribed to – considering your tier, of course. As you can see, I have access to 1170+ sounds.

How do you use it? For example, by simply writing “forest” in the search box, Moulinette immediately referenced all of the sounds available to me, their path (such as “Any/Breathing Mushrooms”), and how many in each category.

Options

On each audio file, you’ll get the following options, from left to right:

Audio files options
  1. Plays the file without adding it to playlists or collections;
  2. Adds the sound to tableboard (more on this later);
  3. Copies the path to clipboard;
  4. Loops the audio once you play it;
  5. Plays the sound in FoudryVTT and adds it to your playlist (see below). If your creator correctly organizes the content for Moulinette, as we do, it will show the file’s path as well to make it easier for you. If the looping option is enabled, the track comes with the looping option activated.

Now, you can easily create new playlists and drag-and-drop the tracks from Moulinette Soundboard to your own playlists. It’s particularly handy if you frequently create new worlds on FoundryVTT.

Moulinette’s playlist. Each time you play a sound, the track appears here, and you can also delete tracks.

Tableboard / Create favorite

This second option is useful for sound effects (SFX). Click on it and the first window below will appear: ten slots that can be filled with specific sounds for quick play. Also, you can rename the track, the new name will appear after hovering the slot on the second window below, the Soundboard.

You can add icons to the slots, many are already available on Moulinette, but you can add your own. Delete tracks by right-clicking on the slot.

What if I unsubscribe from Moulinette?

You get to keep every track you have already downloaded, you just won’t be able to download newer ones. However, Moulinette is a cheap and incredibly useful solution, so we highly recommend you stay subscribed!

Adding content outside of Patreon

Half of our content is sold on Bandcamp, most other composers retire their older Patreon pieces on Bandcamp after a time or compose Bandcamp-specific content as well.

However, this is not a problem for Moulinette users, since you can add this content and customize its organization however you want.

First, on the Sounds window over at Moulinette, you will find these options at the bottom. The key button is the Index sounds, but before clicking on it we must add the content in the right folders.

If you have your audio files downloaded and ready for use, head over this path on Windows:

Users\[username]\AppData\Local\FoundryVTT\Data\moulinette\sounds\custom

From there, create two levels of folders. The first is for “Publishers” (in this example, Michael-Ghelfi) and the second is for “Packs” (namely here, Ambiences). We recommend to name the folders as shown below, at least for the Publishers name (Michael-Ghelfi), so it looks better.

..\moulinette\sounds\custom\Michael-Ghelfi\Ambiences

Now, you can add our tracks and organize them as desired. Our tip is for you to create folders and subfolders to keep your Foundry clean.

For example, we should add the track “custom added ambience.wav” directly in the “Ambiences” folder; and the track “custom added forest ambience.wav” in a new subfolder inside titled “Forest”. Once you’re finished, you can finally click the button Index sounds. Here’s the result:

The tracks added manually appear in grey.

See? The subfolders, such as the “Forest” one, made it more organized.

If you get our ambiences on Bandcamp, you can alternatively dump the 400+ ambiences tracks in one folder and call it a day. Since the track names we chose are always clear an precise, you can rely on the search box within Moulinette. Create another folder for music.

Sadly, Bandcamp doesn’t allow us to share folders or tags, so we can’t simplify that task for you any further. But, if you need more precision, you can check our official databases for up-to-date tags about each track we have composed.

Now, go forth and enjoy your simplified virtual tabletop experience!